GAMES DESIGN – THEORY & PRACTICE Research – Caillois’ Categories of Play

Caillois – Caillois names and defines four categories of games 1. Agôn (competition on an artificially leveled playing field, Balanced competition validates superiority) – This description makes me think of games like League of Legends where all players start each match at the same level, and gradually get more powerful during the match, at the…

Heritage – Early SketchUp

So far I have been using SketchUp for some quick 3D models of the workshops that we could use. There are few that I like and few that I don’t particularly like. The very first design is a basic squared room with an area above the workshop that could be used for storage. There is…

Heritage – Meeting with the client

On the 3rd of October we had our very first meeting with the client that we’re working for with the Heritage project. We have been provided with some very useful information that have helped with the research part of the project. To begin with we have been told about how the piece of Pietro Lorenzetti…