Game Theory – Bartle’s Taxonomy of Player Types

Bartle’s Taxonomy of Player Types is a theory of categorising players depending on their preferences when it comes to video games. The 4 main player types that Bartle describes are; Killers, Achievers, Socialisers and Explorers. The theory then branches out into the implicit and explicit sides of each category. Achievers Opportunists look around for things to…

GAMES DESIGN – THEORY & PRACTICE Research – Caillois’ Categories of Play

Caillois – Caillois names and defines four categories of games 1. AgĂ´n (competition on an artificially leveled playing field, Balanced competition validates superiority) – This description makes me think of games like League of Legends where all players start each match at the same level, and gradually get more powerful during the match, at the…