Substance Painter – Progress

I have never used the Substance Painter before. I tend to struggle a fair bit whenever it comes to new softwares. To begin, you need to open a new file, you have to choose the FBX mesh which can be exported from the 3DS Max. Then you choose to Add a UV map with the…

Rage Water Cooler Game – Testing part 2

OPEN END Tracking is not working – Can’t Log-In The game flips if zoomed out too far. When trying to develop a new game, sometimes it says that you can’t accept any more work due to work overload even though I have space in my ‘inventory’ to accept some more. Far too much reading when…

Rage Water Cooler Game – Testing

OPEN END The game is very enjoyable although the dialogue when talking near the water cooler is a bit too much. There is far too much text to read, and it gets really frustrating especially when the dialogue is repeating itself over and over again. Maybe if it would be possible to improve someone’s mood…

3D: Shield, Sword, Helmet

Few weeks ago I have done my first 3D model that I was honestly proud of. I never thought that after I would have screwed something like the Hat and actually make something that works. This is the back of the shield and the front of it too. The back even has a handle so…

3D: Hat

This was the session where Paul showed us how to model a cart, I wanted to model something else and I decided to try to model a hat for one of the characters I was designing for a different module. Unfortunately it didn’t turn out right, as you can see. I mean it looks very…